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Gran Turismo 7 lets you take the leap and buy in-game credits with real money.

Part of the fun of Gran Turismo is the grind. You start with a slow, boring car, win races, tune it, and earn credits to buy better cars. It’s a proven formula. Gran Turismo 7 is no different – you begin your journey in an underpowered Japanese sedan.

If, however, you want to avoid the grind, GT7 also offers microtransactions that allow you to purchase in-game credits with real money. With today’s release of GT7, we now know how much these microtransactions cost.

How much do GT7 microtransactions cost?

In GT Sport, you can buy individual cars with microtransactions at a fixed price. However, only cars worth up to two million in-game credits could be purchased with microtransactions. This is no longer the case in GT7.

You can purchase in-game credit packs from the PlayStation Store, but there are no restrictions on the value of a car’s in-game credits. Microtransactions start at £1.99 for 100,000 credits and range up to £15.99 for 2,000,000 credits.

Here’s a breakdown of GT7’s microtransaction prices:

  • 100,000 credits: £1.99
  • 250,000 credits: £3.99
  • 750,000 credits: £7.99
  • 2,000,000 credits: £15.99
Gran Turismo 7 Legend 2 car prices
One of GT7’s most expensive cars costs £160 with microtransactions

One of the most expensive cars in the game is the 1929 Mercedes-Benz S Barker Tourer featured in State of Play. Available for purchase from the Legend Car dealership, it costs three million credits. As Eurogamer points out, that means this car costs £160 if you pay with microtransactions.

How to earn credits fast

Having microtransactions in a PS5 game that costs £69.99. But at least GT7’s microtransactions are entirely optional. That said, GT7 credit payouts in races are often low, meaning it can take a long time to save credits before you can buy your dream cars.

Luckily, some early races have big payouts. Find out how to quickly earn credits when you start GT7 in our handy guide.

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